Category: Spyro the Dragon
1:48 AM - Wednesday the 14th of November, 2018 - by dark52
The Reignited Trilogy is finally out so it's time to start covering the new details. To begin with I've created a new page for the brand new Spyro the Dragon Skill Points and one for all of the Spyro the Dragon Achievements/Trophies complete with a couple of maps to help you find certain hidden items. I'll be adding more for Spyro 2 and 3 soon.
In the meantime don't forget that all the old walkthroughs for Spyro the Dragon, Spyro 2: Ripto's Rage (and Skill Points), and Spyro: Year of the Dragon (and Skill Points) still work just fine for their reignited versions (but I will of course still be updating them with new details in the days to come).
In the meantime don't forget that all the old walkthroughs for Spyro the Dragon, Spyro 2: Ripto's Rage (and Skill Points), and Spyro: Year of the Dragon (and Skill Points) still work just fine for their reignited versions (but I will of course still be updating them with new details in the days to come).
11:09 AM - Thursday the 5th of April, 2018 - by dark52
After a long wait the remake of the original trilogy that we all knew was coming has been revealed as the Spyro Reignited Trilogy. Thanks to Amazon Mexico we now know that the game is coming to the PlayStation 4 on September 21st and will indeed be a remaster of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon.
Keep in mind that the Crash Bandicoot N-Sane Trilogy had a placeholder boxart when it was announced so this is likely not the finalised boxart.
Amazon India also has an Xbox One version listed with the same release date along with a bunch of screenshots from the first game in the trilogy, including this direct comparison:
While we wait for the actual official announcement you can check out more of the images in the gallery or get talking about the game in the forums.
Keep in mind that the Crash Bandicoot N-Sane Trilogy had a placeholder boxart when it was announced so this is likely not the finalised boxart.
Amazon India also has an Xbox One version listed with the same release date along with a bunch of screenshots from the first game in the trilogy, including this direct comparison:
While we wait for the actual official announcement you can check out more of the images in the gallery or get talking about the game in the forums.
3:56 PM - Wednesday the 12th of December, 2012 - by dark52
It's finally happened, the European PSN Store has added the original three Spyro games. Sold for £3.99 (€4.99) each or as a collection for £7.99 (€9.99).
As the US flag indicates they're technically the NTSC versions of the games so they won't have any of the additional languages and Gateway to Glimmer is actually called Ripto's Rage in-game.
As the US flag indicates they're technically the NTSC versions of the games so they won't have any of the additional languages and Gateway to Glimmer is actually called Ripto's Rage in-game.
11:58 PM - Tuesday the 9th of September, 2008 - by dark52
The achievements for the Xbox 360 version of The Legend of Spyro: Dawn of the Dragon have been released. Check them out on Xbox360Achievements (possible spoilers!).
The release date for the game has finally been announced on the Sierra forums; the 21st of October in North America.
And today also marks Spyro's 10th Anniversary, so, you know, yay for that too.
The release date for the game has finally been announced on the Sierra forums; the 21st of October in North America.
And today also marks Spyro's 10th Anniversary, so, you know, yay for that too.
8:21 PM - Monday the 17th of October, 2005 - by dark52
Five months on and I've finally finished off putting the Spyro the Dragon set of characters (88 in total), you can now find every single dragon in the Character Guide. Just another ten games to go... Oh, and I've added a thing on the right of the main page for some reason. Seemed like a good idea at the time.
In other news, the official website has been updated to promote Shadow Legacy, it doesn't really have anything new that we didn't already know, but there's a nicer link to the newest of the videos there.
In other news, the official website has been updated to promote Shadow Legacy, it doesn't really have anything new that we didn't already know, but there's a nicer link to the newest of the videos there.
3:21 AM - Thursday the 19th of May, 2005 - by dark52
Vivendi have finally officially announced the game Spyro: Shadow Legacy for the Nintendo DS, though Amaze Entertainment are the people actually responsible for developing the game.
Shadow Legacy will take use of the DS's touchscreen by way of inputting spells which are shapes and symbols. The second screen is shows the actual view of Spyro moving around. Wireless also plays a part too allowing you to trade collectable creatures. The game will also feature a levelling system, the more enemies you defeat, the more skill points you get to put to Spyro's strength and abilities, you'll also be able to put your experience towards building Spyro's collection of magical powers and martial arts combat abilities. The game also reportedly focuses a lot more on the story and development of characters then any previous Spyro game.
Experience the magic, live the adventure! Spyro returns home to the dragon realms to find them in ruins. He soon discovers that a powerful magic force has banished everyone to the mysterious Shadow Realm. Spyro must master the use of magic and hone his skills - take touch-screen control of the fire-breathing dragon and save the day!
The short video of the game in action on GameSpot shows an almost familiar view of play on the top screen with the camera following Spyro from overhead, though it also seems a more RPG like style of view then before. Here are three screen captures from that video:
See more screens by clicking here to get to the Nintendo page for Shadow Legacy.
Storyline from Nintendo. Also thanks to Mozepy for finding the IGN, MyGame and GameSpot articles.
In other news, I've finally finished adding the pictures to the Spyro the Dragon walkthrough and altered the Character Guide a little as well as finishing off another page of dragon profiles from Spyro the Dragon. Unfortunately this will be the last content update until the end of June, due to other commitments. Hope to bring you more Shadow Legacy news before then though.
Shadow Legacy will take use of the DS's touchscreen by way of inputting spells which are shapes and symbols. The second screen is shows the actual view of Spyro moving around. Wireless also plays a part too allowing you to trade collectable creatures. The game will also feature a levelling system, the more enemies you defeat, the more skill points you get to put to Spyro's strength and abilities, you'll also be able to put your experience towards building Spyro's collection of magical powers and martial arts combat abilities. The game also reportedly focuses a lot more on the story and development of characters then any previous Spyro game.
Experience the magic, live the adventure! Spyro returns home to the dragon realms to find them in ruins. He soon discovers that a powerful magic force has banished everyone to the mysterious Shadow Realm. Spyro must master the use of magic and hone his skills - take touch-screen control of the fire-breathing dragon and save the day!
The short video of the game in action on GameSpot shows an almost familiar view of play on the top screen with the camera following Spyro from overhead, though it also seems a more RPG like style of view then before. Here are three screen captures from that video:
See more screens by clicking here to get to the Nintendo page for Shadow Legacy.
Storyline from Nintendo. Also thanks to Mozepy for finding the IGN, MyGame and GameSpot articles.
In other news, I've finally finished adding the pictures to the Spyro the Dragon walkthrough and altered the Character Guide a little as well as finishing off another page of dragon profiles from Spyro the Dragon. Unfortunately this will be the last content update until the end of June, due to other commitments. Hope to bring you more Shadow Legacy news before then though.
5:12 AM - Sunday the 17th of April, 2005 - by dark52
I've added another page of dragon pictures to the Spyro the Dragon section, the Magic Crafters ones, and finally added the totals of the levels underneath their names.
Also newly added is a slight modification to the righthand side menus for the different sections which now shows which page you're on clearly rather then just removing it from the list.
In the next couple of weeks I'll try to both finish off the Spyro the Dragon section completely as well as creating some new forums for the site which will include a sitewide login system. It's nearly done but needs a few tweaks here and there.
Also newly added is a slight modification to the righthand side menus for the different sections which now shows which page you're on clearly rather then just removing it from the list.
In the next couple of weeks I'll try to both finish off the Spyro the Dragon section completely as well as creating some new forums for the site which will include a sitewide login system. It's nearly done but needs a few tweaks here and there.
11:54 AM - Thursday the 10th of February, 2005 - by dark52
Once again, we've moved. Hopefully this time it'll be better as this host seems okay.
Web Design
Now hosted by 111mb.com, I can use both php and MySQL to now allow me to change alot of the stuff that I couldn't before. Though of course me being the lazy git I am, only the Spyro the Dragon stuff is here so far.
Web Design
Now hosted by 111mb.com, I can use both php and MySQL to now allow me to change alot of the stuff that I couldn't before. Though of course me being the lazy git I am, only the Spyro the Dragon stuff is here so far.
8:00 AM - Saturday the 1st of January, 2005 - by dark52
Welcome to the brand new look darkSpyro.tk! After a few weeks of messing about with the site, I've finally launched this new look and replaced the old Geocities version with this nice new one. There is more space to exapand into here, as well as more features to use, if I ever get around to using them.
Also, I've finally gotten around to launching the character guide that I've been going on about. It's nothing like as big as I'd have hoped for (it only covers The Artisans world and the Peace Keepers Home) but it's a start at least. Hope you like the new look as much as I do.
Web Design
I've tried to make all of the pages XHTML 1.1 strict valid, but as I'm lazy, quite a lot of the pages are simply the same old stuff with a new skin. And unfortunately I still haven't gotten around to making the site traversable without JavaScript, though hopefully that isn't a problem for too many.
Some pages will, on your first visit, have a large space between the bottom of the content and the footer, this is due to me being lazy and not specifying the sizes of the images and to the way the page is generated. I'll eventually get around to sorting this out, but I just don't have the time right now.
And thanks to the improved complete control of css, I can now change the site a lot quicker and easier then ever before, so don't be too suprised if the site changes randomly from day to day as I mess around with it.
Oh, and HAPPY NEW YEAR!
Also, I've finally gotten around to launching the character guide that I've been going on about. It's nothing like as big as I'd have hoped for (it only covers The Artisans world and the Peace Keepers Home) but it's a start at least. Hope you like the new look as much as I do.
Web Design
I've tried to make all of the pages XHTML 1.1 strict valid, but as I'm lazy, quite a lot of the pages are simply the same old stuff with a new skin. And unfortunately I still haven't gotten around to making the site traversable without JavaScript, though hopefully that isn't a problem for too many.
Some pages will, on your first visit, have a large space between the bottom of the content and the footer, this is due to me being lazy and not specifying the sizes of the images and to the way the page is generated. I'll eventually get around to sorting this out, but I just don't have the time right now.
And thanks to the improved complete control of css, I can now change the site a lot quicker and easier then ever before, so don't be too suprised if the site changes randomly from day to day as I mess around with it.
Oh, and HAPPY NEW YEAR!
7:00 AM - Tuesday the 19th of October, 2004 - by dark52
I am now starting to do random updates again, as I have a little more time on my hands and have an easier time updating the site now. While they will generally be more frequent, they won't be as large. Here's today's anyway:
Season of Flame
Again, another level completed for the guide. It's the delightful Shamrock Isle just in case you wanted to know. Overall the guide is 20% completed, not too much to go eh?
Story
I've completely re-written the Spyro Story so that it gives a much better account of what happens in the games. Be warned though as it's all one big spoiler ridden story, nothing there will spare you the plot-lines of any of the games (bar A Hero's Tail, of which the story is not currently completely known).
Character Guide
I've now completed work on preparations for the character guide and have started actually making the bulk of it. Currently through the first world of Spyro the Dragon, it all seems to be going well so far. Expect an actual release within a month or two now.
Actual News
Brand new Spyro game announced recently. It's called Spyro: Ripto Quest and will appear on mobile phones.
Ripto and his army have attacked the worlds of Ice, Grass and Fire. They've damaged the machine that protects the worlds from the diabolical Ripto. Help Spyro and Sparx recover the 4 damaged machine parts and return them to the Professor. Breathe fire, cast spells, teleport, jump and fly around 3 magical worlds and 7 levels of game play. Interact with characters along the way to find out mission objectives and battle Ripto's army of re-spawning Rhino troops.
Visit the site for that game by clicking on the image. There you'll find a few more pictures as well as a short moving video of the game in action. Apparently to be released December 2004, though GameFAQs has it being released on the 22nd of November.
And, as if by chance, there's also a brand new video trailer for the game at VUGames. Clicky here to get to it *goes to borrow some nice looking screens out of it*.
Season of Flame
Again, another level completed for the guide. It's the delightful Shamrock Isle just in case you wanted to know. Overall the guide is 20% completed, not too much to go eh?
Story
I've completely re-written the Spyro Story so that it gives a much better account of what happens in the games. Be warned though as it's all one big spoiler ridden story, nothing there will spare you the plot-lines of any of the games (bar A Hero's Tail, of which the story is not currently completely known).
Character Guide
I've now completed work on preparations for the character guide and have started actually making the bulk of it. Currently through the first world of Spyro the Dragon, it all seems to be going well so far. Expect an actual release within a month or two now.
Actual News
Brand new Spyro game announced recently. It's called Spyro: Ripto Quest and will appear on mobile phones.
Ripto and his army have attacked the worlds of Ice, Grass and Fire. They've damaged the machine that protects the worlds from the diabolical Ripto. Help Spyro and Sparx recover the 4 damaged machine parts and return them to the Professor. Breathe fire, cast spells, teleport, jump and fly around 3 magical worlds and 7 levels of game play. Interact with characters along the way to find out mission objectives and battle Ripto's army of re-spawning Rhino troops.
Visit the site for that game by clicking on the image. There you'll find a few more pictures as well as a short moving video of the game in action. Apparently to be released December 2004, though GameFAQs has it being released on the 22nd of November.
And, as if by chance, there's also a brand new video trailer for the game at VUGames. Clicky here to get to it *goes to borrow some nice looking screens out of it*.
7:00 AM - Wednesday the 14th of July, 2004 - by dark52
Well around that anyway. With all of Summer Forest and Autumn Plains completed (except for the return parts of Autumn Plains) I only have Winter Tundra left to do. There are still 8 levels still to write about so with 21 levels already done, it should be completed very soon people! Maybe even by tomorrow. Not promises though, you'll just have to wait and see how far I get.
Well, however much I manage to do by tomorrow, you are almost certain of an update of some kind. Oh, and just so you know, seeing as this method of making the guide is working better than the method I used for the Spyro the Dragon guide, I'll be using it again for Year of the Dragon when I get round to it.
Well, however much I manage to do by tomorrow, you are almost certain of an update of some kind. Oh, and just so you know, seeing as this method of making the guide is working better than the method I used for the Spyro the Dragon guide, I'll be using it again for Year of the Dragon when I get round to it.
7:00 AM - Wednesday the 14th of July, 2004 - by dark52
Uh huh, 28% of it done so far (based on Orb count only) so it'll be a short while before it's fully completed. I am aiming for a completion of the guide by Sunday though, so it should arrive thick and fast over the next few days. Now with Summer Forest completed, there are only two worlds left to go.
I have updated the sidebar as well to include all the links that will be needed for this guide, however as you might expect, all but the introduction and Summer Forest links lead to a blank page with a sigh of 'Coming soon...' on them. This is again to prevent people from thinking that it's a bad link like the ones at the top were (I have now fixed the links that weren't working up at the top) while it's just that I haven't made the page yet. And I have also updated the Downloads section to be both easier to use, and it now has more things, including my Spyro Orange guide and my Spyro the Dragon guide. Make sure to go there too if you want to get all the maps from Attack of the Rhynocs.
And also note that I have altered the address to send e-mails to me. No longer send them to darkspyro@darkspyro.tk as that address doesn't and hasn't worked in a while, now send them to darkgta4@yahoo.co.uk and you should get replied to within a day or two. Any e-mail sent to me at darkspyro@darkspyro.tk will not have gotten through and I won't have been able to read it. Sorry about that, but if you still need help or want to ask me anything, either send me another e-mail or post in the forums.
OK, more updates tomorrow hopefully.
I have updated the sidebar as well to include all the links that will be needed for this guide, however as you might expect, all but the introduction and Summer Forest links lead to a blank page with a sigh of 'Coming soon...' on them. This is again to prevent people from thinking that it's a bad link like the ones at the top were (I have now fixed the links that weren't working up at the top) while it's just that I haven't made the page yet. And I have also updated the Downloads section to be both easier to use, and it now has more things, including my Spyro Orange guide and my Spyro the Dragon guide. Make sure to go there too if you want to get all the maps from Attack of the Rhynocs.
And also note that I have altered the address to send e-mails to me. No longer send them to darkspyro@darkspyro.tk as that address doesn't and hasn't worked in a while, now send them to darkgta4@yahoo.co.uk and you should get replied to within a day or two. Any e-mail sent to me at darkspyro@darkspyro.tk will not have gotten through and I won't have been able to read it. Sorry about that, but if you still need help or want to ask me anything, either send me another e-mail or post in the forums.
OK, more updates tomorrow hopefully.
7:00 AM - Monday the 12th of July, 2004 - by dark52
OK, I've begun working on the guide now, but due to the new way of writing the guide that I'm trying out, no actual content will be available until at least Friday and perhaps later.
While this does mean a longer wait for the initial part of the guide, it will mean that I will be able to complete the whole of the guide much faster. If this method works well then I'll use it for Year of the Dragon as well, if not then I won't. Simple as that.
Oh, and as you might have noticed, I got bored of writing the character/creature guide for the most part, but I am still working on it and it will next get updated soon with everything in a better order and a more accessible way of reading it then a huge long jumbled up list of random things. I will also try to add all the things from Spyro 2 as well, but obviously only after I have finished it for Spyro 1.
While this does mean a longer wait for the initial part of the guide, it will mean that I will be able to complete the whole of the guide much faster. If this method works well then I'll use it for Year of the Dragon as well, if not then I won't. Simple as that.
Oh, and as you might have noticed, I got bored of writing the character/creature guide for the most part, but I am still working on it and it will next get updated soon with everything in a better order and a more accessible way of reading it then a huge long jumbled up list of random things. I will also try to add all the things from Spyro 2 as well, but obviously only after I have finished it for Spyro 1.
7:00 AM - Sunday the 11th of July, 2004 - by dark52
Hurray! I've finally done the whole of the guide for the game. Just a few tweaks here and there as well as a new page for the cheats, and I'm done with Spyro the Dragon and can move on to Spyro 2: Gateway to Glimmer soon (or as you might know it, Spyro 2: Ripto's Rage).
While I won't get started on that till tomorrow, it should start arriving pretty quickly since it's very nearly summer now.
While I won't get started on that till tomorrow, it should start arriving pretty quickly since it's very nearly summer now.
7:00 AM - Saturday the 10th of July, 2004 - by dark52
Bang on schedule, I have completed the Magic Crafters world and the Beast Makers world. I'm well ahead of schedule and I am about to begin work on the Dream Weavers world. Hopefully I will be able to complete this world today as well, but perhaps not. Anyway, while I'm ahead of schedule I can safely say that the guide will most definately be complete by next Friday at the latest, and tomorrow at the earliest.
I have also added a filler page for where the Gnasty's World info will go, this is to prevent people from clicking on the link and just reaching an error page.
I have also added a filler page for where the Gnasty's World info will go, this is to prevent people from clicking on the link and just reaching an error page.