Spyro: Shadow Legacy
Another new console debut for Spyro, this time the Nintendo DS; the successor to the GameBoy Advance (well, close enough).
Experience the magic, live the adventure! Spyro returns home to the dragon realms to find them in ruins. He soon discovers that a powerful magic force has banished everyone to the mysterious Shadow Realm. Spyro must master the use of magic and hone his skills - take touch-screen control of the fire-breathing dragon and save the day!
Oct 18th 2005 | Nov 4th 2005 |
Spyro: Shadow Legacy takes use of the DS's touchscreen by way of inputting spells which are shapes and symbols. One screen shows the action, the other the menu. Originally it was announced that the wireless feature would also be utlised by way of trading collectable creatures though this didn't make it to the final game. Shadow Legacy features a levelling system for the first time in the Spyro series, the more enemies you defeat the more skill points you earn to put into Spyro's strength and abilities, you'll also be able to put your experience towards building Spyro's collection of magical powers and martial arts combat abilities.
Comments
Spyro was meant to be colourful and vibrant
I don't have this game anymore, but I would love to find another copy of it.
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I would love to see a reimagining of this game if they ever do more remakes and stuff. Flesh out the characters and story and levels. But yeah, beat it, probably never gonna play it again. Hated grinding in it and even though this game is supposed to be darker and creppier than previous Spyro games; its pretty bleak and boring. Glad I got to play at least once tho.
Wanted to get this off my chest since it's fresh in my mind