Spyro: Fusion
Spyro Orange: The Cortex Conspiracy and Crash Bandicoot Purple: Ripto's Rampage are two separate but interlocking games on the Gameboy Advance. They both have the same overall storyline and almost identical gameplay. As with some other Spyro games they also have a different name Spyro: Fusion and Crash: Fusion. The only difference is that the Fusion games have multiple languages.
The game that I will be focusing on will be the Spyro incarnation of the two. While the Crash Bandicoot game is not needed to fulfil the story mode in Spyro Fusion, it is needed if you are wanting to collect all of the cards in the game.
June 3rd 2004 | June 25th 2004 |
Dec 9th 2004 |
The basics of gameplay in Spyro Orange require you to wander a main 'world' in order to collect as many gems as you can to help you in opening up all of the mini-games which all require a set amount of gems to open up for the first time.
The Story
At the beginning as you enter the story mode, you will see a short dialogue between Ripto and Neo Cortex as they discuss how to take control of their worlds. The following is exactly what is said:
RIPTO: So it's agreed, then. We'll work together to rid ourselves of Spyro and Crash
CORTEX: Yes! Your army of Riptocs will be even more formidable now that I have genetically modified them.
RIPTO: True! They have strength! They know no fear! And they are cleverly disguised!
CORTEX: Activate your Portals and we shall soon conquer this measly planet!
PROFESSOR: Spyro, I'm glad you're here!
HUNTER: Something strange is happening in Dragon Castles.
PROFESSOR: Strange indeed! Mysterious Portals have been appearing across the land. Even worse, crazed orange beasts have been causing trouble.
SPYRO: It sounds like Ripto is up to no good again.
PROFESSOR: I'll see what I can find out about these Portals. Meantime, Spyro, try to get rid of those monsters.
SPARX: Let's go!
You are then thrown out into Dragon Castles ready to start your 'adventure'.
The Controls
Here are your controls for use in the homeworlds (controls per mini-game are given at the start of each one)
A | Jump, when able to press again to double jump, then when able to tap repeatedly to flap your wings to get a better distance. |
B | Flame |
L | Nothing |
R | Nothing |
A then L or R | Perform headbash |
START | Access pause menu |
SELECT | See current dragonfly health level and gem count |
D-Pad | Move around |
Gameplay Basics
Here are a few things that you should know before playing this game:
- The game is a side-scrolling game and as such it is much harder to avoid enemies.
- You have no ability to charge at all.
- There are five mini-games in each world each with a symbol on the top, once you have completed all five at least once, the end of world portal will open allowing you to access the boss.
- Red gems are unlimited and reappear after every time you either die or re-enter the level, however all other varieties of gems that you may come across are limited and will only appear once
Now it's time to get started with the game.
Comments
It is COOL!! !! !! !! !!
how do u get past that girl so u can get to wmpa jungle
You have to make her bang against the pillars where the professor and coco are trapped and when they have both fallen over, Nina wil yell and a funny door thing will open. Flame that to stop the ceiling from coming on you and then hop up the right cage towards Crash and the Portal
comercial dr. cortex shot someone and he said " Im a scientist what do
you expect"?
this is the link for cortex conspiricy,it's freaky to know this still exists
All off-topic comments will be deleted. Please do not use the comments system for conversations, instead use the provided forums for the game.
Please login or register a forum account to post a comment.
Now practically the whole game being minigame oriented? Disappointing.