Skylanders: SuperChargers
Skylanders: SuperChargers is the fifth Skylanders game in the series. Made by Vicarious Visions, the team behind Skylanders: Swap Force.
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Sep 20th 2015 | Sep 25th 2015 | Sep 24th 2015 |
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Story
In Skylanders SuperChargers, Kaos' quest to rule over Skylands reveals his most sinister weapon ever - a massive "Doomstation of Ultimate Doomstruction" capable of eating the sky itself. Fortunately, Master Eon had seen the warning signs and assembled a special team of Skylanders to pilot an unstoppable fleet of vehicles with the power to destroy the reign of destruction! With Skylands facing its greatest threat, the Skylanders must pilot their supercharged vehicles over land, under sea, and through the sky to stop Kaos!
Characters
Once again all existing toys will work with the new game but of course there are many new toys for you to purchase. The new lineup is made up of 20 new SuperChargers (that's 10 (or 12) completely new characters and 10 (or 8) reimagined returning characters) and matching 20 Vehicles. Any Skylander can use any vehicle but each Vehicle has a specific paired SuperCharger that SuperCharges the vehicle when they are used together, this changes the appearance of the vehicle and gives it a boost.
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Unlike previous games the base this time is signified by a large engine with the element bursting out the exhaust.
The two Nintendo characters, Donkey Kong and Bowser, are only playable on the Wii U, Wii, and 3DS versions of the game. They have a secondary function as an amiibo which means they can be also used in some other Nintendo games.
Vehicles
There are 20 vehicles to collect, each one matching a particular SuperCharger but can be driven by any Skylander, the matching Skylander just gives it a boost, a SuperCharge if you will. There are three types of vehicle: Land, Sea, and Sky.
The only mandatory vehicle sections are Land based so you can still complete the entire story with just the contents of the Starter Pack. In co-op you both control the same vehicle with Player 1 driving and Player 2 on the weapons, although you can switch at any time.
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While all of your existing Skylanders can drive all of the vehicles only the new SuperChargers can upgrade and modify them.
Trophies
Trophies are used to unlock new terrain specific racetracks and they each allow you to play as four villains from that terrain type.
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Aside from the Dark Edition's Kaos Trophy you will get the trophies in special "Racing Action Packs" which contain a SuperCharger, their vehicle and the trophy. The first example is Deep Dive Gill Grunt with his Reef Ripper and the Sea Trophy, the second pack contains Astroblast, his Sun Runner vehicle and the Sky Trophy.
Online
Online racing and co-op has been added to the series for the first time. You can race online against friends or just randomly selected people. While the Wii version does not have an online component the 3DS version does.
Portal
A new Portal of Power is included in the Starter Pack but, for the first time since Skylanders Giants, you can instead choose to use your previous Portals to play with. If you have no interest in the new Portal you can purchase a digital Portal Owners Pack, the Portal Owners Pack will provide you with the game and two digital toys, Instant Spitfire and Instant Hot Streak, for use if you haven't got a Portal connected.
The new Portal does have a Trap slot but the use of villains is quite diminished, instead of playing as a villain it just provides your vehicle with a boost and gives you a corresponding Skystone for the new minigame Skystones Overdrive.
Platforms
SuperChargers is set for release on the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, Wii, 3DS, and iPad. The Wii and 3DS versions will be titled "Skylanders SuperChargers Racing" and will be a different experience compared to the other editions.
There will be Dark Editions of the Starter Pack available on PS3, PS4, Xbox 360, Xbox One, Wii, and Wii U.
Comments


I know the Skymiibos have been explained.
Exclusive Skylanders is a bad idea in my opinion: I know they couldn't have been different since they are Nintendo characters but this isn't an excuse.
They shouldn't have created them in the first place since they knew they would have ended up being console exclusives.
I agree about online: I guess we'll have a bunch of Land, Sky and Sea tracks.
But it would be cool if all the vehicles could race/battle against the others... Somehow.




Vechiles on da left r all land, mid is sky nd right is sea



Trophies are like Magic items and are not Nintendo exclusive, so I believe they'll work on all platforms



CoinOpTV ran into John Paul Karliak (Voice Actor for WolfGang) at Wondercon while he’s going in to grab his tickets. John said ‘There’s some stuff I did the other that I can’t talk about’. This either proves that Wolfgang is returning or at least other non-doom raiders villians John voiced.
[youtube]https://www.youtube.com/watch?v=0nlJEUTwsJE[/youtube] 03:50



They are exclusive characters (I've said this before in the comments somewhere) because Amiibo are owned by Nintendo, Nintendo does not cross platform never have and probably never will, they like their exclusive things. They do not want share franchises.
It was also said that before Skylanders was actually made, Nintendo was the first place to know about this new game being made, as they were asked if they wanted Skylanders to be apart of Nintendo. Nintendo declined thinking it was a silly idea and wouldn't be a big hit. Looks like they were wrong.
P.S not sure who you are talking to about opnions but my thing about the Amiibo getting sucked into Skylanders is not my theory, nor is it made up. It was actually said in one of the many E3 videos from Nintendo explaining the gist of the Amiibo/Skylanders.

Wii is apparently too old to keep up with the new games but it's no reason to make exclusive characters.
They will most likely be the same in a racing game.
This series enstablished what a Skylander is with SA.
A lot of changes were made but nothing so "drastic" until now.

case closed
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