Skylanders: SuperChargers
Skylanders: SuperChargers is the fifth Skylanders game in the series. Made by Vicarious Visions, the team behind Skylanders: Swap Force.
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Sep 20th 2015 | Sep 25th 2015 | Sep 24th 2015 |
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Story
In Skylanders SuperChargers, Kaos' quest to rule over Skylands reveals his most sinister weapon ever - a massive "Doomstation of Ultimate Doomstruction" capable of eating the sky itself. Fortunately, Master Eon had seen the warning signs and assembled a special team of Skylanders to pilot an unstoppable fleet of vehicles with the power to destroy the reign of destruction! With Skylands facing its greatest threat, the Skylanders must pilot their supercharged vehicles over land, under sea, and through the sky to stop Kaos!
Characters
Once again all existing toys will work with the new game but of course there are many new toys for you to purchase. The new lineup is made up of 20 new SuperChargers (that's 10 (or 12) completely new characters and 10 (or 8) reimagined returning characters) and matching 20 Vehicles. Any Skylander can use any vehicle but each Vehicle has a specific paired SuperCharger that SuperCharges the vehicle when they are used together, this changes the appearance of the vehicle and gives it a boost.
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Unlike previous games the base this time is signified by a large engine with the element bursting out the exhaust.
The two Nintendo characters, Donkey Kong and Bowser, are only playable on the Wii U, Wii, and 3DS versions of the game. They have a secondary function as an amiibo which means they can be also used in some other Nintendo games.
Vehicles
There are 20 vehicles to collect, each one matching a particular SuperCharger but can be driven by any Skylander, the matching Skylander just gives it a boost, a SuperCharge if you will. There are three types of vehicle: Land, Sea, and Sky.
The only mandatory vehicle sections are Land based so you can still complete the entire story with just the contents of the Starter Pack. In co-op you both control the same vehicle with Player 1 driving and Player 2 on the weapons, although you can switch at any time.
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While all of your existing Skylanders can drive all of the vehicles only the new SuperChargers can upgrade and modify them.
Trophies
Trophies are used to unlock new terrain specific racetracks and they each allow you to play as four villains from that terrain type.
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Aside from the Dark Edition's Kaos Trophy you will get the trophies in special "Racing Action Packs" which contain a SuperCharger, their vehicle and the trophy. The first example is Deep Dive Gill Grunt with his Reef Ripper and the Sea Trophy, the second pack contains Astroblast, his Sun Runner vehicle and the Sky Trophy.
Online
Online racing and co-op has been added to the series for the first time. You can race online against friends or just randomly selected people. While the Wii version does not have an online component the 3DS version does.
Portal
A new Portal of Power is included in the Starter Pack but, for the first time since Skylanders Giants, you can instead choose to use your previous Portals to play with. If you have no interest in the new Portal you can purchase a digital Portal Owners Pack, the Portal Owners Pack will provide you with the game and two digital toys, Instant Spitfire and Instant Hot Streak, for use if you haven't got a Portal connected.
The new Portal does have a Trap slot but the use of villains is quite diminished, instead of playing as a villain it just provides your vehicle with a boost and gives you a corresponding Skystone for the new minigame Skystones Overdrive.
Platforms
SuperChargers is set for release on the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, Wii, 3DS, and iPad. The Wii and 3DS versions will be titled "Skylanders SuperChargers Racing" and will be a different experience compared to the other editions.
There will be Dark Editions of the Starter Pack available on PS3, PS4, Xbox 360, Xbox One, Wii, and Wii U.
Comments



He likes the games or he wouldn't play them, he just enjoys being a troll.
I'm surprised nothing on Magic has arrived yet, i always got the impression it was the most popular element with designers.


and swapping the bottom and top to create a new skylander was much better trapping stupid villains seriously almost all villains were crap and sonic boom and sonic 06 are way better than trap team
the first thing about argue was sarcasm

Trap team at least got rid of that stupid cartoon design!
And really! sonic boom rise of lyrics has been officially been declared as the worst sonic game in the series!
Watch any review of that game ever!
Next your going to say sonic 06 was good.
Sorry but no way that being able to switch top and bottom parts of skylanders is better than being able to play as villains.You can play as kaos.
I am going to admit the characters weren't that bad but most of the ones i dislike are in swap force.

1. SWAP Force- This game was just terrific, I loved the gimmick and the story was great. The levels were at a perfect length in my opinion.
2. Trap Team- This game was disappointing and by that I don't mean it was bad as it's still no.2, It just didn't live up to my expectations and the it was too short.
3. Spyro's Adventure- Being the first game, this one is the one that got most portal masters into the series. I loved the thought of collecting Elemental Sources.
4. Giants- This game more felt like it was onto something. While it had a memorable story, it seemed to lack the structure that the other games had.




1. Swap Force
2. Giants
3&4. Trap Team, Swap Force


2. Superchargers- The vehicles look really fun to play with and I can't wait to play with the Superchargers!
3. SWAP Force- I didn't really like the graphics but I liked swapping the characters.
4. Spyro's Adventure- Was what made me hooked to Skylanders but had really bad graphics.
5. Giants- Based on everything, it was a step down from SSA.


1. Swap Force
2. Giants
3. Trap Team
4. Spyro's adventure
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