The Legend of Spyro: A New Beginning

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The Legend of Spyro: A New Beginning

The Legend of Spyro: A New Beginning

Released in October 2006, The Legend of Spyro: A New Beginning, is said to be the first of a new reset storyline and was developed by Krome Studios (PS2, XBOX, GCN, GBA) and Amaze Entertainment (DS).

The Legend of Spyro: A New Beginning The Legend of Spyro: A New Beginning The Legend of Spyro: A New Beginning
The Legend of Spyro: A New Beginning The Legend of Spyro: A New Beginning The Legend of Spyro: A New Beginning
The Legend of Spyro: A New Beginning The Legend of Spyro: A New Beginning
The Legend of Spyro: A New Beginning The Legend of Spyro: A New Beginning
North America Oct 10th 2006 European Union Oct 27th 2006

Features

  • Action/combat orientated
  • New breath abilities, fury attacks, melee and aerial combo attacks
  • Upgradeable breath abilities
  • The new storyline explores Spyro's origins, all the way back to when he hatched and was raised by a family of dragonflies
  • Fire, Earth, Electric and Ice breaths.
  • The villain is a female black dragon called Cynder.
  • Krome Studios are taking care of the Xbox, PS2, Gamecube and GBA versions whilst Amaze Entertainment are making the DS version again.
  • Five bosses to fight during the game
  • Spyro returns to the skies
  • Elijah Wood as the voice of Spyro
  • David Spade as the voice of Sparx
  • Gary Oldman as the voice of Ignitus: a red dragon, the Fire Dragon Elder and Spyro's mentor.
  • Named enemies. A lot of creatures that Spyro attacks will have their own individual name (randomly assigned except for significant enemies such as bosses or some small creatures). You can read a complete list of all of the bits of the names, and view a Random Enemy Name Generator.

Comments
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#555 caught 18:44:40 14/03/2007
Look, this is the only forum in which I can be heard. That's basically why I'm here.
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#554 caught 18:40:39 14/03/2007
or at work
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#553 caught 18:38:45 14/03/2007
ok, dark52, you caught me! i just wanted to get some comments in that i wanted answered (which probably won't happen if the posters are asleep.)
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#552 deku100 18:35:54 14/03/2007
am I on the wrong forum? aw, crap! btw, if the sparx in this game were the aht sparx, than that would make it all wrong! people love those funny remarks!
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#551 dark52 - Spyro the Admin 18:30:01 14/03/2007
I asked you politely, please don't make this difficult.
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#550 Volteer 18:27:50 14/03/2007
Unfortunately, Terrador's reply was lost by a flood of garbled reply afterward, so I will have to restate Terrador's interrogative reply. He was wondering if those prodigiously immense organisms in the "Convexity" level are just environment props for the background, or if they really do affect the level.
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#549 Hello 18:23:10 14/03/2007
That's not a self conversation. It's just that they posted at night.
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#548 dark52 - Spyro the Admin 11:56:25 14/03/2007
Please don't have conversations with yourself, thank you.
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#547 RatchetnClank 08:46:03 14/03/2007
Yeah, Insomniac left Spyro...I don't see why that's bad-they're still doing great games.
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#546 RandomDragon2 08:43:39 14/03/2007
The Year of the Pig just occured. When the hell is the next Year of the Dragon? I just prefer long games anyway. Anyhoo, now that they made the newest Spyro game, they're going to have to include fury attacks, melee attacks, and the same trash-talking Sparx from ANB! They better make the sequel a long one too! Wait...Insomniac left Spyro? I guess it only supports Ratchet and Clank now, if not anything else...probably Crash, unless they left those crappy games, as well!
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#545 RandomDragon 08:35:34 14/03/2007
I'm confused about this game-there were so many Spyro games in which the events of those games happening wwwwaaaaaayyyy after his birth. And now they're changing all that with a different way of birth? Spyro wasn't able to do different breaths until Spyro: Enter the Dragonfly @_@! I'm going to take a nap in the den. Wake me up when the video game world makes sense.
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#544 Sparx 08:27:57 14/03/2007
Whatev. I just like the one in this game because he's got more attitude than the other Sparx-showoffs in the other games. He sounds even more hilarious and rediculous than the shmo in Spyro: A Hero's Tail.
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#543 Spyro 08:23:12 14/03/2007
I created my own move: the K.O. Dive! Knock the enemy up in the air (quad-melee, horn knockup, or any other way will do), then aerial melee 'em. After he's on the ground, going down for the count, use the R1 button the dive into the enemy (does most damage with the melee knockup).
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#542 Spyro 08:18:16 14/03/2007
Those "little" baboons tick me off. It's funny, the bigger ones don't tick me off like the little ones do!
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#541 Cyril 08:16:05 14/03/2007
Funny, these realms look like an area that the guardians belong in, like Ignitus belonging to Munitions Forge, Volteer belonging to...whatever it was (the next to last realm), Cyril belonging to Dante's Freezer, and Terrador belonging to the rather peaceful Tall Plains. Then again, I might be horribly wrong! At least I don't have a motor-mouth like Volteer does!
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