Skylanders: Spyro's Adventure
A brand new direction for Spyro the Dragon. Skylanders sees Spyro introduced to a whole new universe of characters and real world toys that are used as part of the game.
October 16th, 2011 | |
October 14th, 2011 | |
July 12th, 2013 |
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Story
Once again Spyro has been reset, so this will not be continuing the storyline found within the The Legend of Spyro trilogy. Here is the premise of the game as told by a press release:
Skylanders Spyro's Adventure lets kids take on the role of a powerful Portal Master, who can control over 30 different characters, including the beloved purple dragon Spyro. Each of these heroes is a protector of an amazing, mysterious world, but they have been ejected from their world by the sinister Portal Master known as Kaos and now they are frozen in our world as toys. Only the players of Skylanders Spyro's Adventure can get them back into their world, by embarking on a fantastical journey where they will explore mythical lands, battle menacing, outlandish creatures, collect treasures, and solve challenging puzzles as a part of the quest to save their world.
Characters
Instead of just playing as Spyro you will have a wide selection of 32 characters to choose from, each of these unique in their own way. The toys themselves store information inside that relates to your ingame character's progress and levelling to make it simple to use on another's system.
Here are all 32 of the characters, some have multiple forms but they only count as one of the 32.
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In the United States the individual single pack toys were priced at $7.99 each, and there are also larger packs containing three characters. With the console and PC Starter Packs you get your first three "interaction figures" to start you off; Spyro, Trigger Happy, and Gill Grunt. In the 3DS Starter Pack you instead get Ignitor, Stealth Elf and Dark Spyro, an exclusive character.
As well as the 37 different recognised toys there are also rare variations of some characters. In-game these do not have a different appearance to their normally painted counterparts so other than the toy's coat of paint they are exactly the same. The current confirmed variations are Silver Boomer, Silver Eruptor, Silver Dino-Rang, Gold Drill Sergeant, Gold Flameslinger, and Gold Chop Chop. There are also two even rarer Skylanders that were only made available at retail events; Metalic Purple Cynder and Pearl Hex.
Not all of the characters were released at launch, they have been put out in gradual waves containing new characters and adventure packs every few months, with several still waiting for release.
Elements
The characters of Skylanders will each have one of eight elements, these are shown by the type of base their toy has.
Air, Life, Undead, Earth, Fire, Water, Magic, Tech
There are some enemies that are weak to certain elements but this is not a widespread feature, the main use in-game for the different elements is to unlock extra parts of each level. The levels are also broken down into sections where a specific element has its Elemental Power bonus active.
During PvP battles you will also find that when fighting a certain element your Skylander's Elemental Power is used. The order of this is as follows: Undead > Life > Water > Fire > Air > Earth > Tech > Magic > Undead
Portal of Power
To bring your toys into the game you'll need the included Portal of Power, you simply place the toy in the centre of the Portal and instantly the character you've used will appear in-game. This circular device glows different colours and has the ability to recognise two characters placed on it at once to allow for multiplayer co-op or PvP battles.
The Xbox 360 and PC Portals are wired and just plug straight into the console/computer, no batteries required. The PS3 and Wii Portals are wireless and require three AA batteries, they come with a small adaptor that plugs into a USB port on the console. The 3DS portal is also wireless and is powered by three AAA batteries. Your first set of batteries are included of course.
The only portal that works with the Xbox 360 is the portal that comes with the Xbox 360 and the Xbox 360 portal will only work with the Xbox 360 version of the game (and the web game).
Due to its unique method of infra-red communication with the 3DS, the 3DS portal is the only one that will work with the 3DS game. However the 3DS portal can work with the PS3, Wii and PC versions of the game, simply connect it to your system using the included USB cable. This cable also allows you to use your 3DS portal with the web game. Despite its smaller size, when connected to a console it functions exactly like the larger portals in regards to the number of Skylanders and Magic Items it can read at the same time.
Trading Cards
As well as the physical plastic toy you receive a trading card with a picture of the Skylander and some stats. The stats on these cards do not appear to have any relation to their in-game stats. There are no official rules for games using the cards.
Adventure Packs
As well as all of the different characters you can supplement the game with the four Adventure Packs. These contain a Skylander that is unique to the pack, two small Magic Item toys that will help during your game, and a larger Adventure Item that unlocks a brand new level in the game for you to complete.
Platforms
The game appeared on the Xbox 360, PlayStation 3, Wii, PC, and 3DS as well as on the web with Skylanders: Spyro's Universe. There is also a mobile version that has yet to be released.
Exclusives
- Toys R Us
- A pack of three Legendary Skylanders: Spyro, Bash, Chop Chop.
- A single pack of Legendary Trigger Happy.
- For first 30 days from launch: Darklight Crypt
- For first 30 days after its release: Dragon's Peak.
- Target / Tesco
- At launch Whirlwind was exclusive, has since been more widely released.
- Best Buy / GAME, Gamestation
- The Volcanic Vault battle arena toy, it came free with the game at launch.
- Sam's Club, Walmart / Asda, Smyths Toys / Big W
- At launch Drill Sergeant was exclusive, has since been more widely released.
Websites
- USA Today
- First article about the game.
- Official Website
- The official website, currently has the first trailer.
- Toys R Us
- Toys R Us's promo page for the game.
- Toys for Bob
- The website of the developers of Skylanders.
- Kotaku
- A Kotaku article from the Toy Fair, gives the bios of a few characters.
Comments
I actually think Ripto survived because he is a dinosaur like the witch in the third game.
That and the fact that he was talking to Gnasty Gnorc after you get all skill points in Spyro 3.
Maybe that's why Ripto and Gnasty Gnorc came back.
I last played the game a couple of months back, so my reasons are pretty valid and up to date.
And Ripto coming back was pretty much a plothole.
3) Spyro Fusion - They could have done one of the best games ever with this, i mean SPYRO AND CRASH! But no they just made a stupid minigame selection D:
2) Spyro Adventure - Broing gameplay and story
1) Spyro Eneter the Dragonfly - Awful just awful story, gameplay, loading, characters (ripto) , levels, speedways, breaths, and sparx stops you ever 2 seconds for a tutorial!
First off i know how the rating system works.
That is my rating system so it is different.
Anything 0 or below (Negative numbers) is really bad.
1-3 is okay.
4-6 is good.
7-9 is great.
10 is best.
But i do agree that it was way to slow
And the story was not all that great.
But i have not played it in years so i don't quite remember how it was so i might actually give it a 1/10. (Or less)
But from what i remember the only thing that pissed me off was the fact that it took forever to load.
The rest was okay.
But i never got how Ripto came back. (Even though he is awesome)
Maybe because he is like the socceres. (Did i spell that right?)
But i never really hate a game even if it is bad.
(I say but to darn much)
And you want to know why people don't like Enter the Dragonfly? Well, I can't speak for everyone, so I'll just list the reasons why I think it's one of the worst games I ever played. Some people may agree with me:
-Lack of stages (they lied about the amount of stages).
-Ridiculous loading times.
-Infinate glitches.
-Poor graphics. Looks like something on the N64 rather than the PS2.
-Lame voice acting from just about everyone.
-Tedious platforming.
-Poor story.
-Poor level design.
-Bad case of physics, partly because of the glitches.
-Bad minigames.
-Inconsistant and terrible frame rate.
And they aren't doing it for the fans. They are doing it for money. That much is obvious, regardless of if you are interested in this game or not (for the record, I am).
And I have to correct you:
All developers are in it for the money, even indie developers. Some just care about quality more than others.
I think Activision would sell more without the toys. The added cost will drive many away, especially in this global recession. Why do you think Guitar Hero stopped selling (also, it's obvious this is Guitar Hero's replacement)?
Also, Activision makes games to make money, same as any company. Face it, NO ONE except indy companies are just in it for the artistry and fun of it. They wat MONEY and they want it NOW! Why else would Actvision use all these peripherals for thier games?
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