Spyro: A Hero's Tail

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Spyro: A Hero's Tail

Spyro: A Hero's Tail

The fifth major console version of the little purple dragon has arrived. Spyro returns this time developed by the company behind such games as Buffy the Vampire Slayer: Chaos Bleeds, Sphinx and the Cursed Mummy and Crash Bash. Eurocom. They bring with them a fresh feel to the series that had been nearly completely ruined by the efforts of the last company in Enter the Dragonfly.

Spyro: A Hero's Tail is released on all three major consoles, the PS2, GameCube and Xbox. Featuring five playable characters including one brand new character, Blink the mole.

Spyro: A Hero's Tail Spyro: A Hero's Tail Spyro: A Hero's Tail
North America Nov 2nd 2004
Spyro: A Hero's Tail Spyro: A Hero's Tail Spyro: A Hero's Tail
European Union Nov 15th 2004

Once again the Dragon Realms are in danger, this time from a fellow dragon. Red, the evil dragon, a fallen dragon elder has placed many dark gems all over the realms in order to gain control over them. Their powers are seeping into the world and corrupting it. It's up to Spyro and friends to save the world again!


Comments
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#1065 wanderist 19:25:35 20/02/2011
(is going on a post fest, yipee)
I really liked this game. It renewed my love for Spyro years back when I couldn't play Spyro the Dragon anymore (because the CD was broken.) I still play it every once in a while. Funny thing is I'm still not 100% done yet. Can't pull certain things off. I STILL haven't found the last Flame egg, it may be a glitch my game has, dunno. But I have the Ember eggs. It's fun to be able to see Ember on the screen,though it's really just Spyro disguised as Ember, basically, since she still sounds like Spyro. I just wish that her and Flame had been a bigger part of this game and Shadow Legacy. They could have helped Spyro, but instead sat around. But oh well. The game was still awesome.
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#1064 spyrorocks101 22:13:14 18/02/2011
i luv playing as ember soooooo much!!!
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#1063 Spyro LoverGirl 07:43:24 11/02/2011
it's not that hard. i'm only in the second world BUT i'm not bothered to play it coz I was beginning the third world and then my memo didn't want to work!
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#1062 Spyrothedragon4 01:59:53 06/02/2011
i agree with comment #1061
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#1061 ItsTheFamousJAY 21:34:02 05/02/2011
This game is actually pretty damn hard!!!
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#1060 doctorwhofan042 20:54:09 04/02/2011
This games a big pain in the butt.
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#1059 Spyrothedragon4 13:21:26 03/02/2011
where do i obtain wall kick ability
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#1058 PaperJam 18:44:42 18/01/2011
One of THE best spyro games so far.

Major improvements in graphics; a total level up from the crappy ETD!!

I remember buying this game like, 5 years ago, playing it over and over, it breaking... and me buying it again! I still have the latest copy from about 3 years ago, and even that has fallen into disrepair...

So I have bought a BRAND NEW one from ebay! Oh happy days smilie
Best.Game.Ever.
10/10
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#1057 Iceflame 05:20:33 18/01/2011
I wonder if there is any cheats inthis game?
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#1056 Skyqueen 22:59:06 17/01/2011
This game is awesome. ^-^ I have 90 Light Gems.
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#1055 Spyro LoverGirl 07:35:46 13/01/2011
TEN's easy, i had difficulties with arborick but when i completed him that game is a peace of cake for me
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#1054 SuperSpyroFan 21:52:09 12/01/2011
I still haven't completed this game yet, and TEN. All the rest on the console I have completed.
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#1053 BOBIBO 04:13:20 11/01/2011
Yeah I know red is super hard, but that robo-red is a let down


TOO EASY

smilie is awesome
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#1052 kody117 21:57:35 10/01/2011
ive got this on xbox and im up 2 red hes really hard
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#1051 GamingMaster_76 13:14:56 10/01/2011
Quote: Spyro LoverGirl
why do the game makers (or however they're called) make games with glitches!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?! they must have peanut brains(or maybe even smaller!!!)

You should be grateful this game was even made! Character models and graphics alone are insanely hard to make! Then you have tasks like checking the game code and testing for bugs which are very boring! Except bug testing of course, which would definetly be fun!.Only a real genius would be smart enough to program the actual gameplay.
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